Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Commanding officer takes an interest in Fritz Maynard's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Fritz Maynard join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Commanding officer takes an interest in Fritz Maynard's career. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Fritz Maynard foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Gained a contact. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
50 |
Fritz Maynard is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Encounter a Psionic institute. |
9 |
52 |
Tested for psionic powers |
10 |
54 |
Became a Psion (Wild Talent). |
10 |
57 |
Gain a contact outside of normal circles. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Psion (Wild Talent). |
11 |
59 |
Advanced training in a specialist field. |
11 |
62 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Psion (Wild Talent). |
12 |
63 |
Use Fritz Maynard's psionic powers in an unethical fashion. Gain an enemy. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Voluntarily left Wild Talent |
13 |
66 |
Retired. |
13 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
74 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
77 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
Good fortune. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |