Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Guadalupe Fitget's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Guadalupe Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Advanced training in a specialist field |
4 |
31 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
31 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Advanced training in a specialist field |
5 |
35 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
36 |
Nearly killed. |
7 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Guadalupe Fitget's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Returned to Drifter (Barbarian). |
10 |
45 |
Continued as Drifter (Barbarian). |
10 |
46 |
Betrayed by a friend. One of Guadalupe Fitget's Contacts or Allies betrays Guadalupe Fitget, ending Guadalupe Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Guadalupe Fitget accepted an offer of inducements to betray Guadalupe Fitget's faith. Gain 420,000 in cash. |
11 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
Retired. |
12 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Birth or Death involving a family member or close friend. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
75 |
Contact with Government. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Lightly injured, no permanent damage. Fully recovered. |
21 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |