Retired 3rd Officer Gus Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 91 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 14 (2) 1 (-2)1111E1
Puzzled, Excitable
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Athletics (Strength) 3
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer 0
Flyer 0
Gambler 2
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 2
Profession (Sports/Racquet Sports) 1
Recon 0
Stealth 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine 3rd Officer32
Prisoner Inmate 07
Prisoner Thug 02
Prisoner Fixer 05
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Terry Nevil Ally 1 0 2 0 Happrhani (M/53)
Terry Nevil gains in power.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 22 Offered job by a patron. Now owe him a favor.
2 22 Entered Merchant Academy with the Shipboard curriculum.
2 26 Join a social movement.
2 26 Graduated.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Accused of a crime
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Became a Prisoner (Inmate).
5 37 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
6 38 Switched to Prisoner (Thug) with previous rank.
6 40 Vocational Training.
7 42 Returned to Prisoner (Inmate).
7 44 Disgraced. Word of Gus Archer's criminal past reaches Gus Archer's homeworld.
8 46 Switched to Prisoner (Fixer) with previous rank.
8 48 Beaten by a prison gang.
8 48 Lightly injured, no permanent damage. Fully recovered.
9 50 Continued as Prisoner (Fixer).
9 54 A guard takes a dislike to Gus Archer.
10 54 Continued as Prisoner (Fixer).
10 57 Persecuted by a prison gang.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Prisoner (Fixer).
11 61 Attacked by another prisoner.
11 61 Lightly injured, no permanent damage. Fully recovered.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Returned to Prisoner (Inmate).
12 66 Vocational Training.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Prisoner (Inmate).
13 67 Assigned to difficult or backbreaking labour.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Returned to Prisoner (Thug).
14 72 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 74 Returned to Prisoner (Inmate).
15 77 Persecuted by a prison gang.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 78 Continued as Prisoner (Inmate).
16 79 A guard takes a dislike to Gus Archer.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 82 Returned to Prisoner (Fixer).
17 85 Severely injured. Fully recovered. Owe 20,000 for medical bills.
18 86 Aging Crisis. Owe 10,000 for medical bills.
18 86 Returned to Prisoner (Inmate).
18 88 Disgraced. Word of Gus Archer's criminal past reaches Gus Archer's homeworld.
19 90 Aging Crisis. Owe 60,000 for medical bills.
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