Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Army Support) with the new title Private. |
2 |
30 |
Advanced training in a specialist field |
2 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
30 |
Voluntarily left Army Support |
3 |
30 |
Failed to qualify for Thief (Rogue). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
31 |
Betrayed by a friend. One of Gustave Boyd's Contacts or Allies betrays Gustave Boyd, ending Gustave Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Gustave Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Gustave Boyd faith is shaken. |
6 |
39 |
Continued as Believer (Missionary/Humanitarian). |
6 |
43 |
Gustave Boyd is sent to a new community or parish to preach The Word among the poor. |
6 |
43 |
Forced to muster out. |
7 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
43 |
Submitted to the draft. |
7 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
46 |
Gustave Boyd's work ends up coming home with Gustave Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Returned to Believer (Missionary/Humanitarian). |
9 |
51 |
A notable academic consults with Gustave Boyd about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Returned to Drifter (Barbarian). |
10 |
58 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Returned to Believer (Missionary/Humanitarian). |
11 |
60 |
Gustave Boyd faith enjoys an explosion of popularity largely thanks to Gustave Boyd's efforts. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Gustave Boyd faith enjoys an explosion of popularity largely thanks to Gustave Boyd's efforts. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
70 |
Gustave Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Retired. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
82 |
Moved to a new world. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
86 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
89 |
A new romantic starts. Gain an Ally. |
19 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |