Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Special assignment or duty on board ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
29 |
Abuse Harold McNamara's position for profit. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Special assignment or duty on board ship. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Navy (Flight) with previous rank. |
6 |
41 |
Abuse Harold McNamara's position for profit. |
7 |
42 |
Continued as Navy (Flight). |
7 |
44 |
Vessel participates in a notable military engagement. |
7 |
46 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
8 |
46 |
Continued as Navy (Flight). |
8 |
50 |
During a battle, defeat or victory depends on Harold McNamara's actions. Harold McNamara actions lead to an honorabe discharge. |
9 |
50 |
Failed to qualify for Merchant Academy. |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Attacked by enemies that Harold McNamara easily defeat. |
10 |
54 |
Gain Enemy if Harold McNamara don't already have one. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
62 |
Become leader in social movement. |
12 |
62 |
Gain an Ally and an Enemy. |
12 |
62 |
Graduated. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Returned to Merchant (Merchant Marine). |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
65 |
Embroiled in legal trouble. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Nearly killed. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Harold McNamara is caught in the periphery of a scandal. |
15 |
69 |
Demoted to Believer (Holy Warrior) rank -1. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Continued as Believer (Holy Warrior). |
16 |
72 |
Harold McNamara is caught in the periphery of a scandal. |
16 |
72 |
Demoted to Believer (Holy Warrior) rank -2. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Continued as Believer (Holy Warrior). |
17 |
76 |
Harold McNamara is caught in the periphery of a scandal. |
17 |
76 |
Demoted to Believer (Holy Warrior) rank -3. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Continued as Believer (Holy Warrior). |
18 |
83 |
Opponents of Harold McNamara's belief system ambush Harold McNamara. |
18 |
83 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Retired. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |