Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Harper Shea hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Failed to qualify for Partisan (Shaper Priest). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
27 |
Failed to qualify for Performer (Entertainer). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
28 |
Failed to qualify for Broker (Merchant). |
6 |
28 |
Switched to Drifter (Barbarian). |
6 |
32 |
Offered job by a patron. Now owe him a favor. |
7 |
32 |
Became a Scout (Explorer). |
7 |
36 |
Severely injured. Owe 5,000 for medical bills. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
37 |
Attacked by enemies that Harper Shea easily defeat. |
8 |
37 |
Gain Enemy if Harper Shea don't already have one. |
8 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
40 |
Continued as Drifter (Wanderer). |
9 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
42 |
Failed to qualify for Journalist (Entertainer). |
10 |
42 |
Continued as Drifter (Wanderer). |
10 |
45 |
Suffer from a life-threatening illness. |
11 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
49 |
Gained a contact. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Moved to a new world. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
78 |
Good fortune. |
20 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
83 |
A new romantic starts. Gain an Ally. |
21 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
86 |
A new romantic starts. Gain an Ally. |
22 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |