Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Marine Support (Marine). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Scarred. Fully recovered. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Hattie Bennett do not know what happened to Hattie Bennett. There is a gap in Hattie Bennett's memory. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Attempted a risky adventure and was injured. |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Hattie Bennett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Hattie Bennett is sent to a new community or parish to preach The Word among the poor. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Hattie Bennett refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hattie Bennett's faith. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Hattie Bennett is chosen to represent Hattie Bennett's faith in a vid show or other highly public forum. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Hattie Bennett is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |