Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Heber Fitzsimons's trade routes and contacts, forcing Heber Fitzsimons to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Heber Fitzsimons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Heber Fitzsimons fail to help. Gain an Enemy. |
2 |
26 |
Severely injured. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Heber Fitzsimons survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Heber Fitzsimons's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Switched to Merchant (Free Trader). |
5 |
35 |
Risk Heber Fitzsimons's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
A sudden war destroys Heber Fitzsimons's trade routes and contacts, forcing Heber Fitzsimons to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Became a Scholar (Scientist). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Scholar (Scientist) rank 1. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
47 |
A disaster or war strikes. |
8 |
47 |
The planetary government interferes with Heber Fitzsimons's research for political or religious reasons. Heber Fitzsimons continue working openly and gain an Enemy. |
9 |
50 |
Voluntarily left Scientist |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
54 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
56 |
Attacked by enemies that Heber Fitzsimons easily defeat. |
10 |
56 |
Gain Enemy if Heber Fitzsimons don't already have one. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
62 |
Heber Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
64 |
Heber Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Voluntarily left Mainstream Believer |
14 |
68 |
Retired. |
14 |
71 |
Accused of a crime. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |