Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Heber McKenzie's Contacts or Allies betrays Heber McKenzie, ending Heber McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Heber McKenzie spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Psychologically damaged by Heber McKenzie's time in the scouts. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
31 |
Heber McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
A police detective or rival criminal forces Heber McKenzie to flee and vows to hunt Heber McKenzie down. Gain an Enemy. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Returned to Scout (Explorer). |
10 |
52 |
Psychologically damaged by Heber McKenzie's time in the scouts. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Victim of a crime |
11 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Heber McKenzie is sent to a new community or parish to preach The Word among the poor. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Heber McKenzie come into conflict with a splinter group Heber McKenzie's own religion which maintains Heber McKenzie's version is the wrong one. Gain 1 Rivals. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Find an Alien Artifact. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
Find an Alien Artifact. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |