Retired Sergeant Hermon Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 91 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 4 (-1)111794
Concerned, Vicious
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Engineer (J-drive) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Golf) 1
Science (Social Sciences) 0
Stealth 0
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Sergeant45
Citizen Worker 01
Believer Mainstream Believer Lay Person02
Scout Explorer 01
Drifter Wanderer 01
Merchant Free Trader 12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Lenard Ellis Enemy 0 3 1 5 Dynchia (M/11)
Mathew Cameron Ally 1 0 2 4 Pirian (M/43)
Mathew Cameron gains in power and influence.
Dora Cain Ally 4 0 0 1 Dynchia (F/17)
Zachary Ramos Contact 1 2 1 2 Dynchia (M/35)
Zachary Ramos is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Assigned to an assault on an enemy fortress.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 25 Assigned to an assault on an enemy fortress.
2 25 Injured
2 26 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
3 26 Continued as Marine (Star Marine).
3 27 Assigned to the security staff of a space station.
3 30 Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant.
4 30 Continued as Marine (Star Marine).
4 33 On the front lines of a planetary assault and occupation.
4 34 Attempt at commissioned failed.
4 34 Promoted to Marine (Star Marine) rank 4 with the new title Sergeant.
5 34 Continued as Marine (Star Marine).
5 36 A mission goes wrong; Hermon Archer and several others are captured and mistreated by the enemy. Gain Hermon Archer's jailer as an Enemy.
6 36 Became a Citizen (Worker).
6 39 Hard times caused by a lack of interstellar trade costs Hermon Archer Hermon Archer's job.
7 39 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 41 A notable academic consults with Hermon Archer about a publication or documentary he is working on. Gain a Contact in academia.
8 43 Continued as Believer (Mainstream Believer).
8 45 Hermon Archer accepted an offer of inducements to betray Hermon Archer's faith. Gain 420,000 in cash.
9 47 Became a Scout (Explorer).
9 50 Psychologically damaged by Hermon Archer's time in the scouts.
10 50 Failed to qualify for Corporate (Citizen).
10 50 Became a Drifter (Wanderer).
10 53 Hermon Archer do not know what happened to Hermon Archer. There is a gap in Hermon Archer's memory.
11 53 Became a Merchant (Free Trader).
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 57 Promoted to Merchant (Free Trader) rank 1.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Free Trader).
12 60 A series of bad deals and decisions force Hermon Archer into bankruptcy. Hermon Archer salvages what Hermon Archer can.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 62 Good fortune.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Victim of a crime.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 74 Good fortune.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 82 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
19 84 Aging Crisis. Owe 50,000 for medical bills.
19 86 Gained a contact.
20 88 Aging Crisis. Owe 40,000 for medical bills.
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