Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Assigned to an assault on an enemy fortress. |
2 |
25 |
Injured |
2 |
26 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
Assigned to the security staff of a space station. |
3 |
30 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Marine (Star Marine) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
36 |
A mission goes wrong; Hermon Archer and several others are captured and mistreated by the enemy. Gain Hermon Archer's jailer as an Enemy. |
6 |
36 |
Became a Citizen (Worker). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Hermon Archer Hermon Archer's job. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
A notable academic consults with Hermon Archer about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Hermon Archer accepted an offer of inducements to betray Hermon Archer's faith. Gain 420,000 in cash. |
9 |
47 |
Became a Scout (Explorer). |
9 |
50 |
Psychologically damaged by Hermon Archer's time in the scouts. |
10 |
50 |
Failed to qualify for Corporate (Citizen). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
53 |
Hermon Archer do not know what happened to Hermon Archer. There is a gap in Hermon Archer's memory. |
11 |
53 |
Became a Merchant (Free Trader). |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Free Trader). |
12 |
60 |
A series of bad deals and decisions force Hermon Archer into bankruptcy. Hermon Archer salvages what Hermon Archer can. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |