Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Hillard Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
A police detective or rival criminal forces Hillard Coleman to flee and vows to hunt Hillard Coleman down. Gain an Enemy. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
32 |
Amnesia. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Good fortune |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Victim of a crime |
7 |
46 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
48 |
Accepted a deal with criminal or other figure under investigation. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
49 |
Hillard Coleman do not know what happened to Hillard Coleman. There is a gap in Hillard Coleman's memory. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Hillard Coleman come into conflict with a splinter group Hillard Coleman's own religion which maintains Hillard Coleman's version is the wrong one. Gain 1 Rivals. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired. |
11 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
Find an Alien Artifact. |
21 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |