Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Hilton Wilson's Contacts or Allies betrays Hilton Wilson, ending Hilton Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
Victim of a crime |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
27 |
Refused to criticise a questionable political leader on Hilton Wilson's homeworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 2. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
One of Hilton Wilson's pieces of art is stolen, and the investigation brings Hilton Wilson into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Performer) rank 3. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Entertainer (Performer) rank 4. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Agent (Intelligence). |
7 |
45 |
Established a network of contacts. Gain 3 contacts. |
7 |
45 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
47 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
49 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
50 |
An investigation takes on a dangerous turn. |
9 |
50 |
Hilton Wilson's work ends up coming home with Hilton Wilson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
56 |
Hilton Wilson went above and beyond the call of duty. |
10 |
57 |
Promoted to Agent (Intelligence) rank 3. |
11 |
57 |
Continued as Agent (Intelligence). |
11 |
60 |
Established a network of contacts. Gain 3 contacts. |
11 |
61 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
12 |
61 |
Continued as Agent (Intelligence). |
12 |
65 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
65 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
13 |
65 |
Continued as Agent (Intelligence). |
13 |
68 |
Go undercover to investigate an enemy. |
13 |
68 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
13 |
69 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Retired at age 69. |
14 |
69 |
Continued as Agent (Intelligence). |
14 |
70 |
Established a network of contacts. Gain 1 contacts. |
14 |
73 |
Promoted to Agent (Intelligence) rank 7. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
77 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Continued as Believer (Holy Warrior). |
16 |
81 |
Hilton Wilson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
81 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Continued as Believer (Holy Warrior). |
17 |
84 |
Opponents of Hilton Wilson's belief system ambush Hilton Wilson. |
17 |
84 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Retired. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |