Retired Henchman Isadore Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 91 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 2 (-2)111272
Always has cold hands, Follower, Systematic
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Deception 1
Drive 0
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Melee (Unarmed) 3
Navigation 0
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Stealth 1
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman11
Rogue Enforcer 11
Prisoner Inmate 07
Prisoner Fixer 04
Prisoner Thug 03
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Golden Jemmy Enemy 0 4 2 0 Ayansh'i (M/32)
Josefa Kelly Enemy 0 4 2 4 Ayansh'i (F/21)
Josefa Kelly gains in power and influence.
Monroe Forrest Enemy 0 6 1 1 Libert (M/14)
Monroe Forrest is diminished in both power and influence.
Monroe Forrest is in desperate trouble and could use the character’s help.
Monroe Forrest gains in power and influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Suffered a deep tragedy.
1 27 Failed as a colonist.
2 27 Became a Rogue (Pirate) with the new title Lackey.
2 28 Involved in a feud with a rival criminal organization.
2 31 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
3 31 Attempted to change assignments.
3 31 Switched to Rogue (Enforcer) with previous rank.
3 34 Arrested
4 34 Became a Prisoner (Inmate).
4 36 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 38 Switched to Prisoner (Fixer) with previous rank.
5 39 Disgraced. Word of Isadore Knight's criminal past reaches Isadore Knight's homeworld.
6 42 Continued as Prisoner (Fixer).
6 44 Defeated a prison gang. Gain an Enemy.
7 46 Returned to Prisoner (Inmate).
7 49 A guard takes a dislike to Isadore Knight.
8 50 Aging Crisis. Owe 30,000 for medical bills.
8 50 Retired at age 50.
8 50 Continued as Prisoner (Inmate).
8 53 Accused of assaulting a prison guard.
9 54 Aging Crisis. Owe 40,000 for medical bills.
9 54 Returned to Prisoner (Fixer).
9 55 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
10 58 Aging Crisis. Owe 40,000 for medical bills.
10 58 Returned to Prisoner (Inmate).
10 61 Disgraced. Word of Isadore Knight's criminal past reaches Isadore Knight's homeworld.
11 62 Aging Crisis. Owe 20,000 for medical bills.
11 62 Switched to Prisoner (Thug) with previous rank.
11 66 Lightly injured, no permanent damage. Fully recovered.
12 66 Aging Crisis. Owe 20,000 for medical bills.
12 66 Returned to Prisoner (Fixer).
12 68 A guard takes a dislike to Isadore Knight.
13 70 Aging Crisis. Owe 10,000 for medical bills.
13 70 Returned to Prisoner (Thug).
13 71 Defeated a prison gang. Gain an Enemy.
14 74 Aging Crisis. Owe 30,000 for medical bills.
14 74 Returned to Prisoner (Inmate).
14 75 Accused of assaulting a prison guard.
15 78 Aging Crisis. Owe 50,000 for medical bills.
15 78 Continued as Prisoner (Inmate).
15 80 Offended a prison gang Isadore Knight tried to join. Gain an Enemy.
16 82 Aging Crisis. Owe 10,000 for medical bills.
16 82 Returned to Prisoner (Thug).
16 86 Injured. Fully recovered. Owe 5,000 for medical bills.
17 86 Aging Crisis. Owe 30,000 for medical bills.
17 86 Returned to Prisoner (Inmate).
17 90 The warden takes an interest in Isadore Knight's case.
18 90 Aging Crisis. Owe 50,000 for medical bills.
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