Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
20 |
Advanced training in a specialist field |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Continued as Army (Infantry). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Isaiah Hays easily defeat. |
5 |
33 |
Gain Enemy if Isaiah Hays don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Isaiah Hays easily defeat. |
6 |
39 |
Gain Enemy if Isaiah Hays don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Find an Alien Artifact. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Isaiah Hays's Contacts or Allies betrays Isaiah Hays, ending Isaiah Hays's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Citizen (Corporate). |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Opponents of Isaiah Hays's belief system ambush Isaiah Hays. |
10 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Accused of a crime. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Victim of a crime. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Good fortune. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |