Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Isom Ornery's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Imperial trade restrictions force Isom Ornery out of business. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Opponents of Isom Ornery's belief system ambush Isom Ornery. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Severely injured. Owe 7,500 for medical bills. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Isom Ornery do not know what happened to Isom Ornery. There is a gap in Isom Ornery's memory. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
37 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
38 |
Betrayed by a friend. One of Isom Ornery's Contacts or Allies betrays Isom Ornery, ending Isom Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
40 |
Isom Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Voluntarily left Mainstream Believer |
10 |
42 |
Retired. |
10 |
45 |
Victim of a crime. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Severely injured. Owe 5,000 for medical bills. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Victim of a crime. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
90 |
Gained a contact. |
22 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |