Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Jacob Marshall's business expands, Jacob Marshall's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
33 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
40 |
Jacob Marshall have no idea what happened to Jacob Marshall – they found Jacob Marshall's ship drifting on the fringes of friendly space. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Find Ancient Technology. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Jacob Marshall secretly provide religious rites for a dying leader or noble, although they do not share Jacob Marshall's faith. Gain an Ally in the family and a Rival who disagrees with Jacob Marshall's choice. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired. |
10 |
54 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |