Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Jasper Fletcher is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jasper Fletcher as an Enemy. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
26 |
Jasper Fletcher survey an alien world. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Spend several years jumping from world to world in Jasper Fletcher's scout ship. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Jasper Fletcher survey an alien world. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Scout (Surveyor) rank 2. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
47 |
Jasper Fletcher spend a great deal of time on the fringes of Charted Space. |
8 |
47 |
Gain a contact in an alien race. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Jasper Fletcher is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Missionary/Humanitarian |
10 |
51 |
Retired. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |