Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Jess Sutton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
28 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
28 |
Continued as Army (Army Support). |
4 |
30 |
Surrounded and outnumbered by the enemy, Jess Sutton hold out until relief arrives. |
4 |
32 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Continued as Army (Army Support). |
5 |
36 |
Gained a contact. |
5 |
36 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
6 |
36 |
Continued as Army (Army Support). |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Scholar (Field Researcher). |
7 |
38 |
Assigned to work on a secret project for a patron or organisation. |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
45 |
A disaster or war strikes. |
8 |
45 |
The planetary government interferes with Jess Sutton's research for political or religious reasons. Jess Sutton continue working secretely. |
9 |
45 |
Voluntarily left Field Researcher |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
48 |
Jess Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
50 |
Jess Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
Good fortune. |
21 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |