Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Public opinion turns on Joel Day. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Joel Day do not know what happened to Joel Day. There is a gap in Joel Day's memory. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Joel Day befriend a superior in the corporation or the colony. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Joel Day went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Joel Day learn something Joel Day should not have – a corporate secret, a political scandal – which Joel Day can profit from illegally. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Established a network of contacts. Gain 3 contacts. |
10 |
51 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Joel Day went above and beyond the call of duty. |
10 |
55 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
11 |
55 |
Continued as Agent (Corporate Agent). |
11 |
59 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Find an Alien Artifact. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |