Retired Chief Petty Officer Joesph Price  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 91 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 2 (-2)111A42
Agnostic
 
Skills
Athletics 0
Drive 0
Engineer (M-drive) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 2
Heavy Weapons 0
Mechanic 1
Melee 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Recon 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Navy Line/Crew Petty Officer, 3rd class23
Navy Engineer/Gunner Chief Petty Officer54
Drifter Scavenger 02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Bennie Barnett Rival 0 1 2 1 Vlazhdumecta (F/79)
Sidney Tilcott Contact 2 1 2 2 Luriani (F/23)
Relationship becomes more moderate.
Hershel Holland Enemy 0 0 0 0 Ayansh'i (M/27)
Maye Eade Ally 6 0 0 1 Sydite (F/47)
reconciliation.
Rogers Dickman Contact 2 2 1 1 Kedepu (M/13)
Rogers Dickman is missing under suspicious circumstances.
Vernice Beck Ally 4 0 2 0 Luriani (F/12)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Joesph Price is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Find Ancient Technology.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Line/Crew).
3 28 Vessel participates in a diplomatic mission.
3 28 Gain a contact.
4 28 Attempted to change assignments.
4 28 Failed to qualify for Engineer/Gunner (Navy).
4 28 Continued as Navy (Line/Crew).
4 31 Advanced training in a specialist field.
4 32 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
5 32 Attempted to change assignments.
5 32 Switched to Navy (Engineer/Gunner) with previous rank.
5 35 Joesph Price foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 36 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 36 Continued as Navy (Engineer/Gunner).
6 38 Refuse to abuse Joesph Price's position for profit.
6 40 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
7 40 Continued as Navy (Engineer/Gunner).
7 43 Advanced training in a specialist field.
8 44 Continued as Navy (Engineer/Gunner).
8 46 A new romantic starts. Gain an Ally.
8 48 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
9 48 Voluntarily left Engineer/Gunner
9 48 Failed to qualify for Colonist (Citizen).
9 48 Became a Drifter (Scavenger).
9 49 Attempted a risky adventure and was wildly successful.
10 52 Continued as Drifter (Scavenger).
10 53 Offered job by a patron. Now owe him a favor.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 63 Moved to a new world.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 65 Gained a contact.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 71 Moved to a new world.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 76 Severely injured. Fully recovered. Owe 15,000 for medical bills.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 80 A romantic relationship ends badly. Gain a Rival or Enemy.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 86 A romantic relationship ends badly. Gain a Rival or Enemy.
19 88 Aging Crisis. Owe 20,000 for medical bills.
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