Retired Team Leader Kenneth Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 91 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 4 (-1)111B34
Faded tattoos, Chatty
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Electronics 0
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee (Grapple) 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Stealth 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Navy Flight Crewman01
Merchant Broker 01
Agent Law Enforcement Corporal14
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader24
Retired 06
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Lamar Carlson Enemy 0 2 0 0 Irhadre (M/18)
Sidney Oneil Enemy 0 3 6 0 Answerin (F/26)
Sidney Oneil's influence is diminished.
Seth Clarke Enemy 1 2 1 1 Traltar (M/70)
Seth Clarke has had an unexpected run of good fortune lately.
Seth Clarke gained influence with the character’s assistance.
Seth Clarke is out of contact doing something interesting but not suspicious.
Bulah Robertson Enemy 0 1 4 0 Answerin (F/49)
Bulah Robertson has life-changing event that creates new responsibilities.
Morton Romero Enemy 0 3 4 1 Dynchia, Imperium (M/60)
Roscoe Dwan Ally 2 0 4 0 Answerin (M/76)
Arie Lewis Ally 6 0 3 1 Hanen (F/17)
Lucian Miller Ally 2 0 0 5 Pirian (M/52)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 A prank goes horribly wrong. Gain an Enemy
1 22 Failed in the school of hard knocks.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Vessel participates in a diplomatic mission.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Became a Merchant (Broker).
4 29 Kenneth Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 29 Became a Agent (Law Enforcement) with the new title Rookie.
5 33 A romantic relationship ends badly. Gain a Rival or Enemy.
5 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 33 Continued as Agent (Law Enforcement).
6 36 Given specialist training in vehicles.
7 37 Continued as Agent (Law Enforcement).
7 40 Go undercover to investigate an enemy.
7 40 A police detective or rival criminal forces Kenneth Middlemiss to flee and vows to hunt Kenneth Middlemiss down. Gain an Enemy.
8 41 Continued as Agent (Law Enforcement).
8 44 Lost eye or limb. Owe 1,250 for medical bills.
9 44 Failed to qualify for Merchant Marine (Merchant).
9 44 Became a Drifter (Scavenger).
9 48 Suffer from a life-threatening illness.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Gained a contact.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Continued as Believer (Missionary/Humanitarian).
11 53 Kenneth Middlemiss faith is shaken.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 A notable academic consults with Kenneth Middlemiss about a publication or documentary he is working on. Gain a Contact in academia.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 64 A notable academic consults with Kenneth Middlemiss about a publication or documentary he is working on. Gain a Contact in academia.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Retired.
14 65 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 78 Birth or Death involving a family member or close friend.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 40,000 for medical bills.
19 85 A romantic relationship ends badly. Gain a Rival or Enemy.
20 88 Aging Crisis. Owe 10,000 for medical bills.
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