Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Lamar Cochran easily defeat. |
1 |
21 |
Gain Enemy if Lamar Cochran don't already have one. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Make an unexpected connection outside Lamar Cochran's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Returned to Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |