Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Birth or Death involving a family member or close friend. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Lawrence Ede have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Lawrence Ede survey an alien world. |
5 |
35 |
Promoted to Scout (Surveyor) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
38 |
Perform an exemplary service for the scouts. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Returned to Scout (Surveyor). |
7 |
40 |
Good fortune |
7 |
43 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
10 |
49 |
Failed to qualify for Flight (Navy). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
52 |
Drafted into Engineer/Gunner |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
54 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |