Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Leslie Rice's work ends up coming home with Leslie Rice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Graduated. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
31 |
A sudden war destroys Leslie Rice's trade routes and contacts, forcing Leslie Rice to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Someone more charismatic but less devout than Leslie Rice has become Leslie Rice's superior. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Leslie Rice is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Returned to Merchant (Merchant Marine). |
7 |
42 |
A series of bad deals and decisions force Leslie Rice into bankruptcy. Leslie Rice salvages what Leslie Rice can. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Leslie Rice's business or ship thrives. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Failed to qualify for Colonist (Citizen). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Leslie Rice's Contacts or Allies betrays Leslie Rice, ending Leslie Rice's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
A notable academic consults with Leslie Rice about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Opponents of Leslie Rice's belief system ambush Leslie Rice. |
12 |
59 |
Severely injured. Owe 15,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
61 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Good fortune. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |