Retired 3rd Officer Leslie Rice  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 91 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)111735
Sun-kissed skin
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 2
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Merchant Merchant Marine 3rd Officer34
Believer Holy Warrior Hopeful-12
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 08
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Francis Cook Ally 2 0 2 4 Urunishani (F/60)
Relationship redefined. Enemy becomes an ally.
Obie Reyes Enemy 0 1 2 2 Traltar (M/13)
Mack Snyder Ally 4 0 4 3 Answerin (M/64)
Mack Snyder is found or reported dead.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Advanced training in a specialist field.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Leslie Rice's work ends up coming home with Leslie Rice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Entered Merchant Academy with the Shipboard curriculum.
3 26 A romantic relationship ends badly. Gain a Rival or Enemy.
3 27 Graduated.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 31 A sudden war destroys Leslie Rice's trade routes and contacts, forcing Leslie Rice to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Someone more charismatic but less devout than Leslie Rice has become Leslie Rice's superior.
6 35 Continued as Believer (Holy Warrior).
6 39 Leslie Rice is caught in the periphery of a scandal.
6 39 Demoted to Believer (Holy Warrior) rank -1.
7 39 Voluntarily left Holy Warrior
7 39 Returned to Merchant (Merchant Marine).
7 42 A series of bad deals and decisions force Leslie Rice into bankruptcy. Leslie Rice salvages what Leslie Rice can.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 47 Leslie Rice's business or ship thrives.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 50 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 50 Failed to qualify for Colonist (Citizen).
10 50 Became a Drifter (Wanderer).
10 53 Betrayed by a friend. One of Leslie Rice's Contacts or Allies betrays Leslie Rice, ending Leslie Rice's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 A notable academic consults with Leslie Rice about a publication or documentary he is working on. Gain a Contact in academia.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Opponents of Leslie Rice's belief system ambush Leslie Rice.
12 59 Severely injured. Owe 15,000 for medical bills.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 61 Victim of a crime.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 64 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 70 Moved to a new world.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 74 Moved to a new world.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 79 Moved to a new world.
18 79 Aging Crisis. Owe 20,000 for medical bills.
18 83 A romantic relationship ends badly. Gain a Rival or Enemy.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 84 Good fortune.
20 87 Aging Crisis. Owe 40,000 for medical bills.
20 91 Good fortune.
21 91 Aging Crisis. Owe 20,000 for medical bills.
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