Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Lincoln Hare survey an alien world. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Lincoln Hare survey an alien world. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Psychologically damaged by Lincoln Hare's time in the scouts. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
35 |
Make a breakthrough in Lincoln Hare's field. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
39 |
Refused to perform research that goes against Lincoln Hare's conscience. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
49 |
An expedition or voyage goes wrong, leaving Lincoln Hare stranded in the wilderness. |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |
10 |
53 |
Became a Merchant (Free Trader). |
10 |
57 |
A good deal ensures Lincoln Hare is living the high life for a few years. |
10 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
59 |
Make an unexpected connection outside Lincoln Hare's normal circles. Gain a Contact. |
11 |
61 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Merchant (Free Trader). |
12 |
62 |
A sudden war destroys Lincoln Hare's trade routes and contacts, forcing Lincoln Hare to flee that region of space. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |