Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Llewellyn Clubb's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Llewellyn Clubb's job. |
8 |
45 |
Became a Scout (Explorer). |
8 |
49 |
When dealing with an alien race, Llewellyn Clubb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
49 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
49 |
Voluntarily left Explorer |
9 |
49 |
Switched to Agent (Corporate Agent). |
9 |
51 |
Advanced training in a specialist field. |
9 |
53 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Agent (Corporate Agent). |
10 |
55 |
Given specialist training in vehicles. |
10 |
57 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Continued as Agent (Corporate Agent). |
11 |
58 |
Advanced training in a specialist field. |
11 |
61 |
Promoted to Agent (Corporate Agent) rank 3. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Agent (Corporate Agent). |
12 |
65 |
Established a network of contacts. Gain 2 contacts. |
12 |
65 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Continued as Agent (Corporate Agent). |
13 |
68 |
Llewellyn Clubb went above and beyond the call of duty. |
13 |
69 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Agent (Corporate Agent). |
14 |
73 |
Gained a contact. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
75 |
Llewellyn Clubb refused an offer of inducements to betray Llewellyn Clubb's faith. Gain 3 enemies. |
15 |
77 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Continued as Believer (Holy Warrior). |
16 |
80 |
Llewellyn Clubb have been following false teachings! |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Continued as Believer (Holy Warrior). |
17 |
84 |
Llewellyn Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Retired. |
18 |
88 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |