Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lucius Commins survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lucius Commins spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Lucius Commins botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Lucius Commins have no idea what happened to Lucius Commins – they found Lucius Commins's ship drifting on the fringes of friendly space. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Intelligence (Agent). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lucius Commins do not know what happened to Lucius Commins. There is a gap in Lucius Commins's memory. |
7 |
37 |
Became a Agent (Corporate Agent). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
41 |
Lucius Commins's work ends up coming home with Lucius Commins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Became a Entertainer (Artist). |
9 |
48 |
An investigation, tour, project or expedition goes wrong, stranding Lucius Commins far from home. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Spend time with an alien race. Gain a contact. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |