Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
31 |
Backstab a fellow rogue for personal gain. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Established a network of contacts. Gain 3 contacts. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
44 |
Luther McGhee is forced out because of censorship or controversy. What truth did Luther McGhee get too close to? |
9 |
44 |
Became a Scout (Surveyor). |
9 |
47 |
Spend several years jumping from world to world in Luther McGhee's scout ship. |
10 |
48 |
Voluntarily left Surveyor |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
52 |
Luther McGhee do not know what happened to Luther McGhee. There is a gap in Luther McGhee's memory. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Luther McGhee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |