Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Owe 7,500 for medical bills. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
22 |
Became a Entertainer (Artist). |
3 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
26 |
Promoted to Entertainer (Artist) rank 1. |
4 |
26 |
Voluntarily left Artist |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Marion Miller blame Marion Miller's commander. Gain commander as Enemy. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
33 |
Amnesia. |
6 |
34 |
Voluntarily left Wanderer |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Marion Miller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
A notable academic consults with Marion Miller about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Voluntarily left Mainstream Believer |
9 |
44 |
Retired. |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Accused of a crime. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |