Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Mart Matthews's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A series of bad deals and decisions force Mart Matthews into bankruptcy. Mart Matthews salvages what Mart Matthews can. |
3 |
26 |
Entered University. |
3 |
28 |
Made lifelong friends. Gain 3 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Scholar (Physician). |
5 |
33 |
Make a breakthrough in Mart Matthews's field. |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Win a prestigious prize for Mart Matthews's work. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
43 |
Make a breakthrough in Mart Matthews's field. |
7 |
44 |
Promoted to Scholar (Physician) rank 2. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
46 |
Refuse to join a cheat in some fashion. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Citizen (Corporate). |
10 |
55 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Citizen (Corporate) rank 1. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Voluntarily left Corporate |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Mart Matthews is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Voluntarily left Missionary/Humanitarian |
12 |
60 |
Retired. |
12 |
64 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |