Retired Explorer Melville Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 91 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 3 (-1)111653
Accomplished
 
Skills
Admin 0
Advocate 2
Athletics (Endurance) 1
Carouse 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Leadership 1
Medic 0
Navigation 1
Profession (Worker/Hydroponics) 1
Recon 0
Science (Physical Sciences) 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Agent Law Enforcement Rookie02
Drifter Wanderer 11
Citizen Colonist Explorer45
Believer Holy Warrior Hopeful01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Leonard Drogace Enemy 0 2 0 3 Swanfeh (M/54)
Mario Cumming Enemy 0 2 0 2 Darrian, Imperium (M/25)
Mario Cumming is a questionable figure such as a criminal, pirate or disgraced noble.
Abe Cropper Contact 2 0 0 0 Darrian, Imperium (M/17)
Queenie Carnall Ally 3 0 4 2 Darrian, Imperium (F/35)
Forgiveness.
Otto Grant Ally 3 0 2 2 Ronnin (M/58)
Otto Grant gains in power and influence.
Austin Sims Contact 0 1 3 5 Darrian, Imperium (M/52)
Anton Roan Ally 2 0 1 1 Darrian, Imperium (M/39)
Dale Xavier Contact 1 6 5 2 Tapazmal (M/28)
Very bad falling out.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 21 Failed to qualify for Free Trader (Merchant).
2 21 Submitted to the draft.
2 21 Switched to Agent (Law Enforcement) with the new title Rookie.
2 23 Advanced training in a specialist field.
3 25 Continued as Agent (Law Enforcement).
3 26 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4 26 Failed to qualify for Corporate (Citizen).
4 26 Became a Drifter (Wanderer).
4 30 Promoted to Drifter (Wanderer) rank 1.
5 30 Voluntarily left Wanderer
5 30 Became a Citizen (Colonist).
5 31 Melville Chapman is rewarded for Melville Chapman's diligence or cunning.
5 34 Promoted to Citizen (Colonist) rank 1.
6 34 Continued as Citizen (Colonist).
6 36 Melville Chapman rise to a position of power in Melville Chapman's colony or corporation.
6 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 38 Aging Crisis. Owe 40,000 for medical bills.
7 38 Retired at age 38.
7 38 Continued as Citizen (Colonist).
7 42 Spent time maintaining and using heavy vehicles.
7 42 Promoted to Citizen (Colonist) rank 3.
8 42 Aging Crisis. Owe 60,000 for medical bills.
8 42 Continued as Citizen (Colonist).
8 46 Good fortune
8 46 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Continued as Citizen (Colonist).
9 47 Nearly killed. Fully recovered.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Melville Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired.
11 52 Birth or Death involving a family member or close friend.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 62 Gained a contact.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 71 Good fortune.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 78 Gained a contact.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 83 Aging Crisis. Owe 60,000 for medical bills.
19 87 Gained a contact.
20 87 Aging Crisis. Owe 60,000 for medical bills.
20 88 Accused of a crime.
21 91 Aging Crisis. Owe 20,000 for medical bills.
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