Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Melville Murray foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
25 |
Voluntarily left Line/Crew |
3 |
25 |
Became a Merchant (Merchant Marine). |
3 |
26 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Gained a contact. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Drafted into Marine Support |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
38 |
Display heroism in battle. |
6 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
6 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
7 |
38 |
Continued as Marine (Marine Support). |
7 |
41 |
Assigned to the security staff of a space station. |
8 |
42 |
Continued as Marine (Marine Support). |
8 |
44 |
Assigned to a black ops mission. |
8 |
46 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
9 |
46 |
Continued as Marine (Marine Support). |
9 |
49 |
Commanding officer takes an interest in Melville Murray's career. |
9 |
50 |
Promoted to Marine (Marine Support) officer rank 4 with the new title Lieutenant Colonel. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Star Marine (Marine). |
10 |
50 |
Continued as Marine (Marine Support). |
10 |
53 |
Nearly killed. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |