Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Given a special assignment or duty in Merlin Paterson's unit. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Given a special assignment or duty in Merlin Paterson's unit. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Assigned to a peacekeeping role. |
3 |
30 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Army (Infantry) with previous rank. |
4 |
33 |
Assigned to a peacekeeping role. |
4 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Continued as Army (Infantry). |
5 |
38 |
Display heroism in battle. |
5 |
38 |
Promoted to Army (Infantry) officer rank 4 with the new title Lieutenant Colonel. |
6 |
38 |
Continued as Army (Infantry). |
6 |
42 |
Lost eye or limb. Fully recovered. |
6 |
42 |
Promoted to Army (Infantry) officer rank 5 with the new title Colonel. |
7 |
42 |
Continued as Army (Infantry). |
7 |
45 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
45 |
Gain rebels as Enemy |
8 |
45 |
Became a Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Merlin Paterson's life into chaos, forcing Merlin Paterson to leave the planet. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Merlin Paterson's Contacts or Allies betrays Merlin Paterson, ending Merlin Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Merlin Paterson refused an offer of inducements to betray Merlin Paterson's faith. Gain 5 enemies. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Voluntarily left Missionary/Humanitarian |
11 |
52 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Severely injured. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Lightly injured, no permanent damage. Fully recovered. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |