Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Injured. Fully recovered. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
25 |
Failed to qualify for Intelligence (Agent). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Citizen (Corporate). |
5 |
30 |
Newman Fabble's business expands, Newman Fabble's corporation grows, or the colony thrives. |
6 |
31 |
Continued as Citizen (Corporate). |
6 |
33 |
Political upheaval strikes Newman Fabble's homeworld, and Newman Fabble is caught up in the revolution. |
6 |
35 |
Promoted to Citizen (Corporate) rank 1. |
7 |
35 |
Continued as Citizen (Corporate). |
7 |
36 |
Accused of a crime |
7 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
39 |
Became a Prisoner (Thug). |
8 |
40 |
Newman Fabble gain a new Rival among the inmates or guards. |
9 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
47 |
Hire a new lawyer. |
9 |
47 |
Promoted to Prisoner (Inmate) rank 1. |
9 |
47 |
Paroled from prison. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Newman Fabble is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
Someone more charismatic but less devout than Newman Fabble has become Newman Fabble's superior. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Newman Fabble come into conflict with a splinter group Newman Fabble's own religion which maintains Newman Fabble's version is the wrong one. Gain 3 Rivals. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Retired. |
13 |
58 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Victim of a crime. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Good fortune. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |