Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Norbert Meyer befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Norbert Meyer's business expands, Norbert Meyer's corporation grows, or the colony thrives. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A series of bad deals and decisions force Norbert Meyer into bankruptcy. Norbert Meyer salvages what Norbert Meyer can. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Norbert Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Failed to qualify for Intelligence (Agent). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
49 |
Norbert Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Became a Entertainer (Journalist). |
9 |
52 |
Norbert Meyer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
52 |
Failed to qualify for Broker (Merchant). |
10 |
52 |
Returned to Drifter (Scavenger). |
10 |
53 |
Find an Alien Artifact. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
58 |
Betrayed by a friend. One of Norbert Meyer's Contacts or Allies betrays Norbert Meyer, ending Norbert Meyer's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |