Retired Assistant Director Park Bramer  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 91 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 8 (0)111748
Unprejudiced
 
Skills
Astrogation 0
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 5
Language (Vilani (1st Imperium)) 1
Melee (Grapple) 1
Recon 1
Science (Physical Sciences/Chemistry) 1
Science (Life Sciences/Genetics) 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Assistant Director56
Scout Explorer 01
Scholar Scientist 24
Drifter Scavenger 02
Believer Mainstream Believer Lay Person01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Sandra Peaton Enemy 0 3 2 0 Humaniti (F/62)
Sandra Peaton's influence is diminished.
Glover McGrath Contact 0 2 5 1 Humaniti (M/18)
Palmer Borthwell Contact 1 1 4 4 Humaniti (M/32)
Palmer Borthwell's influence is diminished.
Troy Lord Contact 1 0 4 0 Solomani, Imperium (M/20)
Bonnie Parlow Contact 3 1 1 1 Humaniti (M/35)
Bonnie Parlow is in desperate trouble and could use the character’s help.
Eayakiy Aului Contact 2 0 3 1 Aslan (M/34)
Eayakiy Aului is a member of an organisation which holds a generally opposite view of the Traveller.
Olin Reekey Enemy 0 5 0 1 Humaniti (M/45)
An incident occured.
Aron Gilbert Enemy 0 4 1 6 Urunishani (M/20)
Wayne Beck Enemy 0 4 4 1 Suerrat (M/22)
Wayne Beck gains in power.
Hazle Coghill Ally 1 0 4 2 Pirian (F/51)
Birtha Lawson Ally 3 0 3 2 Trexen (F/24)
Birtha Lawson is in prison or otherwise trapped somewhere.
Sasabwa Wababas Contact 2 2 3 4 Bwap (F/34)
Cleve Nevil Ally 2 0 0 0 Swanfeh (M/21)
Cleve Nevil is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Park Bramer went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Victim of a crime
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Go undercover to investigate an enemy.
3 27 Park Bramer gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 34 Rewarded for a successful mission.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Intelligence).
5 38 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 38 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Intelligence).
6 39 Injured. Fully recovered.
7 39 Became a Scout (Explorer).
7 43 Park Bramer's ship is damaged, and Park Bramer have to hitch-hike Park Bramer's way back across the stars to the nearest scout base.
7 43 Gain 5 Contacts. Gain 3 Enemies.
8 43 Became a Scholar (Scientist).
8 45 Advanced training in a specialist field.
9 47 Continued as Scholar (Scientist).
9 49 Make a breakthrough in Park Bramer's field.
9 51 Promoted to Scholar (Scientist) rank 1.
10 51 Continued as Scholar (Scientist).
10 52 Work for an eccentric but brilliant mentor, who becomes an Ally.
10 55 Promoted to Scholar (Scientist) rank 2.
11 55 Continued as Scholar (Scientist).
11 57 An expedition or voyage goes wrong, leaving Park Bramer stranded in the wilderness.
12 57 Failed to qualify for Corporate (Citizen).
12 57 Became a Drifter (Scavenger).
12 61 Attacked by enemies that Park Bramer easily defeat.
12 61 Gain Enemy if Park Bramer don't already have one.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Drifter (Scavenger).
13 63 Park Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 66 Park Bramer accepted an offer of inducements to betray Park Bramer's faith. Gain 630,000 in cash.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 67 Retired.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 80 Gained a contact.
19 83 Aging Crisis. Owe 50,000 for medical bills.
19 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 87 Aging Crisis. Owe 30,000 for medical bills.
20 90 Moved to a new world.
21 91 Aging Crisis. Owe 60,000 for medical bills.
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