Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Raenthuerr secretly provide religious rites for a dying leader or noble, although they do not share Raenthuerr's faith. Gain an Ally in the family and a Rival who disagrees with Raenthuerr's choice. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Raenthuerr refused an offer of inducements to betray Raenthuerr's faith. Gain 4 enemies. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Raenthuerr is chosen to represent Raenthuerr's faith in a vid show or other highly public forum. |
4 |
30 |
Voluntarily left Mainstream Believer |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Drafted into Star Marine |
7 |
46 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
50 |
A mission goes wrong and Raenthuerr is stranded behind enemy lines. Ejected from the service. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Make an unexpected connection outside Raenthuerr's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Given advanced training in a specialist field |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Given advanced training in a specialist field |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
73 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Merchant (Merchant Marine). |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
78 |
Forced to muster out. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Retired. |
16 |
80 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
90 |
Find Ancient Technology. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |