Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Raleigh Forrest's Contacts or Allies betrays Raleigh Forrest, ending Raleigh Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes wrong; Raleigh Forrest and several others are captured and mistreated by the enemy. Gain Raleigh Forrest's jailer as an Enemy. |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Citizen (Worker). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
34 |
Failed to qualify for Corporate (Citizen). |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
41 |
Raleigh Forrest do not know what happened to Raleigh Forrest. There is a gap in Raleigh Forrest's memory. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |