Retired 4th Officer Sherman McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 91 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)111553
Overly wide-set nostrils, Indifferent
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 1
Carouse 1
Deception 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Gambler 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate13
Drifter Scavenger 02
Entertainer Performer 13
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Emmitt Rose Enemy 0 1 5 1 Kargol (M/10)
Emmitt Rose loses some of their power base.
Tena Aubert Contact 6 1 1 0 Libert (F/39)
reconciliation.
Angel Mcarty Enemy 0 3 0 3 Libert (M/29)
Jon Fallow Ally 6 0 3 4 Vanejenese (M/44)
Todd Lyness Contact 1 1 1 5 Libert (M/16)
Todd Lyness has negatively life-changing event.
Elma Pabst Ally 5 0 4 3 Answerin (F/20)
Fern Brew Ally 4 0 1 0 Kedepu (F/20)
Eshii A Ally 1 0 1 2 Vilani, Imperium (M/34)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Someone more charismatic but less devout than Sherman McKee has become Sherman McKee's superior.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 25 Sherman McKee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 26 Continued as Believer (Mainstream Believer).
3 30 Sherman McKee retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 30 Forced to muster out.
4 30 Became a Drifter (Scavenger).
4 33 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 33 Became a Entertainer (Performer).
5 34 One of Sherman McKee's pieces of art is stolen, and the investigation brings Sherman McKee into the criminal underworld.
6 37 Continued as Entertainer (Performer).
6 41 Works is especially well received and popular, making Sherman McKee a minor celebrity
6 41 Promoted to Entertainer (Performer) rank 1.
7 41 Continued as Entertainer (Performer).
7 42 Severely injured. Fully recovered. Owe 2,500 for medical bills.
7 45 Forced to muster out.
8 45 Returned to Drifter (Scavenger).
8 49 Sherman McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 49 Failed to qualify for Explorer (Scout).
9 49 Switched to Drifter (Wanderer).
9 51 Sherman McKee do not know what happened to Sherman McKee. There is a gap in Sherman McKee's memory.
10 51 Failed to qualify for Worker (Citizen).
10 51 Submitted to the draft.
10 51 Became a Merchant (Merchant Marine) with the new title Crewman.
10 52 Make an unexpected connection outside Sherman McKee's normal circles. Gain a Contact.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 59 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 60 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
12 63 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 67 Imperial trade restrictions force Sherman McKee out of business.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Retired.
14 71 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 75 Gained a contact.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 87 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 87 Aging Crisis. Owe 60,000 for medical bills.
19 88 Betrayal. Convert an Ally into a Rival or Enemy.
20 91 Aging Crisis. Owe 40,000 for medical bills.
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