Retired Experienced Broker Smith Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 91 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 5 (-1)111455
Kittenish
 
Skills
Admin 0
Advocate 2
Astrogation 1
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 2
Flyer 0
Gun Combat (Slug) 1
Gunner (Capital) 1
Investigate 0
Medic 0
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 2
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Sophontology) 1
Streetwise 4
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Scholar Field Researcher 11
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Drifter Wanderer 02
Merchant Broker Experienced Broker66
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Coleman Mcarty Enemy 0 3 0 3 Ronnin (M/67)
Coleman Mcarty was ruined by misfortune caused by the character.
Dewey Vargas Ally 2 0 1 0 Traltar (F/26)
Lulu Caldwell Rival 2 2 1 5 Suerrat (F/43)
Relationship altered.
Ronnie Hanson Rival 0 3 0 0 Cassilldan (M/28)
Relationship soured.
Maynard Webb Contact 3 1 4 1 Tezcat (M/9)
Maynard Webb loses some of their power base.
Willa Donoughoe Contact 3 1 3 1 Florian (F/56)
Jeffrey Harrington Rival 1 2 0 0 Traltar (M/31)
Adaline Hand Ally 2 0 2 1 Traltar (F/25)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Go undercover to investigate an enemy.
2 24 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3 26 Voluntarily left Law Enforcement
3 26 Became a Scholar (Field Researcher).
3 28 Make a breakthrough in Smith Miller's field.
3 30 Promoted to Scholar (Field Researcher) rank 1.
4 30 Voluntarily left Field Researcher
4 30 Became a Drifter (Scavenger).
4 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 32 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Smith Miller secretly provide religious rites for a dying leader or noble, although they do not share Smith Miller's faith. Gain an Ally in the family and a Rival who disagrees with Smith Miller's choice.
5 36 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 36 Continued as Believer (Holy Warrior).
6 38 Opponents of Smith Miller's belief system ambush Smith Miller.
6 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 38 Failed to qualify for Merchant Academy.
7 38 Switched to Drifter (Wanderer).
7 41 Attempted a risky adventure and was injured.
7 41 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 42 Continued as Drifter (Wanderer).
8 43 Betrayed by a friend. One of Smith Miller's Contacts or Allies betrays Smith Miller, ending Smith Miller's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Entered Merchant Academy with the Business curriculum.
9 46 Expand the field of Persuade, but gain a Rival in Smith Miller's former tutor.
9 47 Graduated.
10 47 Became a Merchant (Broker).
10 47 Promoted to Merchant (Broker) rank 1.
10 49 Make an unexpected connection outside Smith Miller's normal circles. Gain a Contact.
10 51 Promoted to Merchant (Broker) rank 2.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Merchant (Broker).
11 55 Embroiled in legal trouble.
11 55 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Merchant (Broker).
12 58 Make an unexpected connection outside Smith Miller's normal circles. Gain a Contact.
12 59 Promoted to Merchant (Broker) rank 4.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Merchant (Broker).
13 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 63 Forced to continue current assignment.
13 63 Promoted to Merchant (Broker) rank 5.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Continued as Merchant (Broker).
14 65 A good deal ensures Smith Miller is living the high life for a few years.
14 67 Promoted to Merchant (Broker) rank 6.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 67 Continued as Merchant (Broker).
15 71 Gained a contact.
15 71 Forced to muster out.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 71 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
16 75 Smith Miller have been following false teachings!
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 75 Retired.
17 79 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 83 Birth or Death involving a family member or close friend.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 84 Moved to a new world.
20 87 Aging Crisis. Owe 40,000 for medical bills.
20 91 Moved to a new world.
21 91 Aging Crisis. Owe 10,000 for medical bills.
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