Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
25 |
Tom Priest reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Tom Priest sponge off Tom Priest's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
29 |
Become deeply involved in politics on Tom Priest's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
30 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
4 |
31 |
time as a ruler or playboy gives Tom Priest a wide range of experiences. |
4 |
34 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
5 |
34 |
Voluntarily left Diplomat |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Good fortune |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Tom Priest's Contacts or Allies betrays Tom Priest, ending Tom Priest's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Marine (Ground Assault). |
7 |
40 |
Tom Priest is ordered to take part in a black ops mission that goes against Tom Priest's conscience. Gain the lone survivor as an Enemy. |
8 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
44 |
A prank goes horribly wrong. Gain a Rival. |
8 |
44 |
Dropped out of the merchant academy. |
9 |
44 |
Continued as Marine (Ground Assault). |
9 |
46 |
Trapped behind enemy lines. |
9 |
48 |
Attempt at commissioned failed. |
9 |
48 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
10 |
48 |
Continued as Marine (Ground Assault). |
10 |
52 |
Nearly killed. |
11 |
52 |
Returned to Drifter (Wanderer). |
11 |
53 |
Attacked by enemies that Tom Priest easily defeat. |
11 |
53 |
Gain Enemy if Tom Priest don't already have one. |
11 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
59 |
Contact with Government. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
63 |
Suffer from a life-threatening illness. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Retired. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Amnesia. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |