Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Voluntarily left Free Trader |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Failed to qualify for Dilettante (Noble). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
40 |
Wa-wethawa do not know what happened to Wa-wethawa. There is a gap in Wa-wethawa's memory. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Wa-wethawa do not know what happened to Wa-wethawa. There is a gap in Wa-wethawa's memory. |
8 |
44 |
Became a Entertainer (Artist). |
8 |
46 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
49 |
One of Wa-wethawa's pieces of art is stolen, and the investigation brings Wa-wethawa into the criminal underworld. |
9 |
52 |
Promoted to Entertainer (Artist) rank 2. |
10 |
52 |
Continued as Entertainer (Artist). |
10 |
54 |
Gain a patron in the arts. Gain an Ally |
10 |
56 |
Promoted to Entertainer (Artist) rank 3. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Artist). |
11 |
57 |
Invited to take part in a controversial event or exhibition that injures Wa-wethawa's social standing. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Became a Citizen (Corporate). |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Someone more charismatic but less devout than Wa-wethawa has become Wa-wethawa's superior. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
72 |
Opponents of Wa-wethawa's belief system ambush Wa-wethawa. |
15 |
72 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Returned to Citizen (Corporate). |
16 |
74 |
Wa-wethawa learn something Wa-wethawa should not have – a corporate secret, a political scandal – which Wa-wethawa can profit from illegally. |
16 |
74 |
Gain a criminal contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Continued as Citizen (Corporate). |
17 |
80 |
Advanced training in a specialist field. |
17 |
80 |
Forced to muster out. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
18 |
82 |
Wa-wethawa refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wa-wethawa's faith. |
18 |
84 |
Forced to muster out. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Retired. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |