Retired Manager Wash Candy  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 91 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0)111766
Obsessed, Sexy
 
Skills
Admin 0
Advocate 1
Art (Performing) 0
Athletics (Strength) 1
Carouse 2
Diplomat 2
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Armourer) 1
Profession (Worker/Hydroponics) 1
Science (Social Sciences/Psychology) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate23
Noble Administrator Manager33
Drifter Barbarian 02
Scout Courier Scout12
Scout Explorer Scout11
Army Infantry Private02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Dewey Arthur Rival 1 1 0 1 Florian (F/45)
Marie Ramirez Ally 2 0 1 1 Happrhani (M/20)
Freida Cadden Enemy 0 3 5 1 Zaris (F/20)
Freida Cadden is particularly unusual, such as an artificial intelligence or very alien being.
Rosalia Babington Rival 1 1 0 0 Urunishani (F/16)
Douglas Coleman Enemy 0 4 2 4 Happrhani (M/34)
Bebo Watab Contact 2 2 6 2 Bwap (M/55)
Bebo Watab gains in power.
Emilie Kelly Enemy 0 4 0 2 Ne Kraeda ren Kelva (F/9)
Blair Ede Enemy 1 0 1 1 Happrhani (M/16)
Relationship altered.
Janice Pandy Contact 2 2 1 0 Azhanti (F/29)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 22 Wash Candy manipulate and charm Wash Candy's way through high society. Gain a Rival and an Ally.
2 22 Continued as Noble (Dilettante).
2 26 Wash Candy reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Wash Candy sponge off Wash Candy's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
2 26 Promoted to Noble (Dilettante) rank 1.
3 26 Continued as Noble (Dilettante).
3 30 time as a ruler or playboy gives Wash Candy a wide range of experiences.
3 30 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
4 30 Attempted to change assignments.
4 30 Switched to Noble (Administrator) with the new title Supervisor and previous rank.
4 34 Become deeply involved in politics on Wash Candy's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5 34 Continued as Noble (Administrator).
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 38 Continued as Noble (Administrator).
6 39 Wash Candy reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Wash Candy sponge off Wash Candy's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
6 42 Promoted to Noble (Administrator) rank 3 with the new title Manager.
7 42 Voluntarily left Administrator
7 42 Became a Drifter (Barbarian).
7 44 Spend time with an alien race. Gain a contact.
8 46 Continued as Drifter (Barbarian).
8 50 Severely injured. Fully recovered. Owe 2,500 for medical bills.
9 50 Became a Scout (Courier).
9 53 Wash Candy spend a great deal of time on the fringes of Charted Space.
9 53 Gain a contact in an alien race.
10 54 Continued as Scout (Courier).
10 57 Wash Candy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wash Candy fail to help. Gain an Enemy.
10 57 Psychologically damaged by Wash Candy's time in the scouts.
10 58 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 58 Attempted to change assignments.
11 58 Switched to Scout (Explorer) with previous rank.
11 60 Psychologically damaged by Wash Candy's time in the scouts.
12 60 Failed to qualify for Merchant Marine (Merchant).
12 60 Submitted to the draft.
12 60 Became a Army (Infantry) with the new title Private.
12 64 Assigned to an urbanised planet torn by war.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Army (Infantry).
13 68 Unit is slaughtered in a disastrous battle, for which Wash Candy blame Wash Candy's commander. Gain commander as Enemy.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Retired.
14 72 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 75 Birth or Death involving a family member or close friend.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 82 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 40,000 for medical bills.
18 87 Gained a contact.
19 88 Aging Crisis. Owe 50,000 for medical bills.
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