Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
Wayne Shaw spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Wayne Shaw's work is sabotaged by unknown parties. Wayne Shaw start again from scratch. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Refuse to join a cheat in some fashion. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Voluntarily left Merchant Marine |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Failed to qualify for Broker (Merchant). |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
56 |
Attacked by enemies that Wayne Shaw easily defeat. |
11 |
56 |
Gain Enemy if Wayne Shaw don't already have one. |
12 |
57 |
Continued as Drifter (Wanderer). |
12 |
60 |
Wayne Shaw do not know what happened to Wayne Shaw. There is a gap in Wayne Shaw's memory. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Wayne Shaw is chosen to represent Wayne Shaw's faith in a vid show or other highly public forum. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Wayne Shaw have been following false teachings! |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Birth or Death involving a family member or close friend. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |