Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
26 |
Drafted into Ground Assault |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Commanding officer takes an interest in Wilford Perkins's career. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
37 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A good deal ensures Wilford Perkins is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Imperial trade restrictions force Wilford Perkins out of business. |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Wilford Perkins accepted an offer of inducements to betray Wilford Perkins's faith. Gain 550,000 in cash. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |