Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Abel Borthwell easily defeat. |
1 |
22 |
Gain Enemy if Abel Borthwell don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
28 |
Hire a new lawyer. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Abel Borthwell do not know what happened to Abel Borthwell. There is a gap in Abel Borthwell's memory. |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Voluntarily left Corporate Agent |
7 |
42 |
Became a Scout (Surveyor). |
7 |
46 |
Abel Borthwell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abel Borthwell fail to help. Gain an Enemy. |
7 |
46 |
Abel Borthwell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Voluntarily left Surveyor |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
47 |
A prank goes horribly wrong. Gain a Rival. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
51 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Abel Borthwell's business or ship thrives. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
Abel Borthwell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Abel Borthwell's faith. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
72 |
Abel Borthwell secretly provide religious rites for a dying leader or noble, although they do not share Abel Borthwell's faith. Gain an Ally in the family and a Rival who disagrees with Abel Borthwell's choice. |
14 |
72 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Voluntarily left Mainstream Believer |
15 |
72 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |