Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong and Ael Yaeyae is stranded behind enemy lines. Ejected from the service. |
2 |
19 |
Became a Citizen (Worker). |
2 |
23 |
Ael Yaeyae learn something Ael Yaeyae should not have – a corporate secret, a political scandal – which Ael Yaeyae can profit from illegally. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
27 |
Ael Yaeyae befriend a superior in the corporation or the colony. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Ael Yaeyae gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Advanced training in a specialist field. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Amnesia. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |