Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Aiden Jemmy join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
During a battle, defeat or victory depends on Aiden Jemmy's actions. Aiden Jemmy actions lead to an honorabe discharge. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Rewarded for a successful mission. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Established a network of contacts. Gain 1 contacts. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Established a network of contacts. Gain 3 contacts. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Became a Entertainer (Journalist). |
8 |
45 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
48 |
Voluntarily left Journalist |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Attacked by enemies that Aiden Jemmy easily defeat. |
9 |
52 |
Gain Enemy if Aiden Jemmy don't already have one. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
55 |
Suffer from a life-threatening illness. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Aiden Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Aiden Jemmy is caught in the periphery of a scandal. |
12 |
58 |
Demoted to Believer (Holy Warrior) rank -1. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Aiden Jemmy refuse to secretly provide religious rites for a dying leader or noble, because they do not share Aiden Jemmy's faith. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 0. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Holy Warrior |
14 |
65 |
Retired. |
14 |
68 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |