Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
28 |
Aiden Mitchelle is moved to a lower security prison. |
3 |
30 |
Promoted to Prisoner (Thug) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Find Ancient Technology. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
Aiden Mitchelle learn something Aiden Mitchelle should not have – a corporate secret, a political scandal – which Aiden Mitchelle can profit from illegally. |
6 |
41 |
Gain a criminal contact. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Moved to a new world. |
7 |
46 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Aiden Mitchelle is rewarded for Aiden Mitchelle's diligence or cunning. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Citizen (Colonist) rank 3. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
51 |
Aiden Mitchelle gain experience in a technical field as a computer operator or surveyor. |
9 |
54 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
57 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Citizen (Colonist) rank 5. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired. |
12 |
64 |
Birth or Death involving a family member or close friend. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
Birth or Death involving a family member or close friend. |
18 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |