Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Alex Willoby survey an alien world. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Alex Willoby's ship is ambushed by enemy vessels. Alex Willoby successfully ran to the jump point. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Alex Willoby's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Alex Willoby spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Gained a contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Alex Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Surveyor) with previous rank. |
7 |
44 |
Alex Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Alex Willoby's ship is damaged, and Alex Willoby have to hitch-hike Alex Willoby's way back across the stars to the nearest scout base. |
8 |
50 |
Gain 6 Contacts. Gain 3 Enemies. |
9 |
50 |
Became a Citizen (Colonist). |
9 |
52 |
Alex Willoby learn something Alex Willoby should not have – a corporate secret, a political scandal – which Alex Willoby can profit from illegally. |
9 |
54 |
Promoted to Citizen (Colonist) rank 1. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
56 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
56 |
Became a Drifter (Scavenger). |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Scavenger). |
12 |
62 |
Attacked by enemies and injured. |
12 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
62 |
Gain Enemy if Alex Willoby don't already have one. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Continued as Drifter (Scavenger). |
13 |
67 |
Lost eye or limb. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |